divh2Gameplay Designer/h2pWere looking for a creative and systems-minded Gameplay Designer to join our team and help shape the moment-to-moment experience of our games. This is a fantastic opportunity for someone with a strong understanding of player interaction, pacing, and mechanics to contribute to the design of engaging, responsive gameplay in immersive worlds./ppAs a Gameplay Designer, youll work closely with design, code, and art teams to prototype, implement, and refine gameplay systems that feel great to play. Youll be involved in everything from combat and traversal to player feedback and progression, ensuring that every mechanic supports the overall vision of the game./ppstrongThe rundown:/strong/pulli12-month fixed term contract/liliFull time (37.5 hours per week)/liliFully remote within the UK/liliSalary is competitive and dependent on experience/li/ulpstrongKey responsibilities:/strong/pulliDesign and prototype gameplay systems, mechanics, and features./liliCollaborate with programmers and artists to implement and iterate on gameplay elements, such as combat and AI systems./liliBalance and tune gameplay to ensure a satisfying player experience./liliCreate and maintain clear design documentation./liliWork with QA to identify and resolve gameplay bugs and issues./liliContribute to playtests and incorporate feedback into design improvements./liliEnsure gameplay systems align with the games tone, pacing, and narrative./liliSupport the development of tools and workflows that improve design efficiency./liliChampion the player experience throughout development./li/ul/div